Digital Periodical Publications
Master's degree in Editorial Design, Publication in the Diário da República - Despacho nº 7904/2013 - 18/06/2013
5 ECTS; 1º Ano, 2º Semestre, 45,0 TP + 3,0 OT + 3,0 O
Lecturer
- João Manuel de Sousa Nunes Costa Rosa
- Ana Isabel e Sousa do Carmo
Prerequisites
Not applicable
Objectives
1. Identify the potential of mobile devices in the context of periodicals and adapt the choice of format to the content and distribution of the publication;
2. Edit and format application-oriented content on mobile devices according to best practices and guidelines;
3. Develop an editorial design project for mobile devices.
Program
1. Print Publishing vs. Digital Publishing. Differences and similarities between content and design;
2. The different tools and platforms available. Suitability of the choice of format to the content and distribution of the publication;
3. Best practices and guidelines for digital publishing design;
3.1 Grid and Typography
3.2 Image formats
3.3 Audio and video content
3.4 Reading Progression Indication
3.5 Navigation and wayfinding
4. Creating digital publications with Adobe InDesign and Twixl Publisher;
4.1 Workflow: Article based vs. Publication based
4.2 Multi-page articles and long-page articles
4.3 Alternate layouts (portrait and landscape orientation)
4.4 Interactivity, pre-flight, preview and sharing
Evaluation Methodology
Frequency and Exam evaluation: digital publication project (prototype design 80%; presentation and defense 10%; participation and commitment 20%)
Bibliography
- Cohen, S. e Burns, D. (2013). Digital Publishing with Adobe InDesign CS6. Berkeley (EUA): Peachpit
- Apfelbaum, S. e Cezzar , J. (2014). Designing The Editorial Experience. Beverly (EUA): Rokport Publishers
- Zappaterra, Y. e Caldwell , C. (2014). Editorial Design: Digital & Print. Londres (RU): Laurence King Publishing
- Lupton, E. (2014). Type on Screen. Nova Iorque (EUA): PRINCETON ARCHITECTURAL PRESS
Method of interaction
1. Lectures and demos supported by datashow
2. Tutorials including problem solving.
3. Development of an editorial design project for tablets
Software used in class
Adobe InDesign
Twixl Publisher (Plug-in)