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Produção de Conteúdos Digitais

Computer Graphics II

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6 ECTS; 1º Ano, 2º Semestre, 30,0 T + 30,0 TP + 5,0 OT + 5,0 O , Cód. 30169.

Lecturer

(1) Docente Responsável
(2) Docente que lecciona

Prerequisites
Not applicable.

Objectives
1. Development of the basic concepts of Computer Graphics.
2. Application of mathematical modelling to programming.
2. Extend the OpenGL implementation of two- and three-dimensional objects.

Program
1. Curve and surface modeling in space
2. Materials and Lighting
3. Textures

Evaluation Methodology
Continuous assessment: a computer project.
Final assessment: written exam

Bibliography
- Foley, J. e Vam Dam, A. e Hughes, J. (1996). Computer Graphics: Principles and Practice. New York: Addison-Wesley Publ. Company
- Hearn, D. e Baker, M. e Carithers, W. (2011). Computer Graphics with OpenGL. New York: Pearson
- Wright, R. e Haemel, N. e Sellers, G. e Lipchack, B. (2011). OpenGL Superbible: Compreensive Tutorial and Reference. New York: Addison-Wesley Publ. Company

Teaching Method
Lectures and exercise solving classes using new technologies. Lab classes involving computer analysis and implementation.

Software used in class
C, C++, C# compilers: Gnu (Linux), Visual Studio (Windows), Xcode (Mac OS).

 

 

 


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