3 ECTS; 1º Ano, 2º Semestre, 30,0 TP + 5,0 OT + 5,0 O
Special emphasis is placed on the creation of digital grids and architectures implying the construction of interactive
contents/scripts for digital supports
and on recombinatorial aesthetics privileging procedures resulting from traditional content production.
Hypertext and Cybertext; Communication and ergodic writing;Liquid architectures;Ludology vs narratology
;Collaborative authoring and the writer-reader; Multimedia projects; Information architecture; Usability;Writting for the internet / digital media;Games and ludology;Digital journalism or cyberjournalism;New communication framework;blogs and social networks;interviews;reports;news; opinion.
After learning the basic concepts, they should be able to apply them to poduce a working grid of their choice according to their personal interests.
- Beard, M. (2014). Information Systems: Development Methodology and Evolution. -: -
- Pressman, R. e Maxim, B. (2015). Software Engineering: A Practitioner's Approach. -: McGraw-Hill
As the major aim of this unit is to promote learning by practical experience, student projects are extremely important.
Software used in class