6 ECTS; 2º Ano, Anual, 30,0 PL + 15,0 TP , Cód. 837111.
Lecturer
- Helder Filipe Marques Pereira Gonçalves (1)(2)
(1) Lead Professor
(2) Teaching Professor
Prerequisites
Proficiency in using computers as a user.
Objectives
A. Understand the role of music in film, television, video games, and multimedia;
A.1. Identify the functions of music and how it relates to images;
B. Analyze case studies of musical composition for film and digital media;
B.1. Understand methods of musical construction, situating the resulting relationships within an aesthetic context;
C. Use digital audio workstations (DAWs) for music production;
C.1 Use recordings of instruments/objects on audio tracks and virtual instruments on MIDI tracks;
D. Compose original music for digital audiovisual projects;
D.1 Structure melodies, rhythms, and textures that are appropriate for the audiovisual context;
E. Understand the legal and commercial aspects of the audiovisual industry;
E.1 Know how to comply with legal requirements and enhance the commercial and artistic value of an audiovisual product.
Program
1. Historical Evolution of Music for Film and Television
1.1. From Music in Silent Films to the Consolidation of Original Music in Sound Films
1.2. Major Aesthetic and Technological Transformations in Music for Film and Television
1.3. Contemporary Practices in Composition and Music Production for Film, Television, and Digital Media
1.4. Key characteristics of musical languages from different historical periods and their presence in audiovisual media
2. The narrative function of music in film, television, video games, and multimedia
2.1. Expressive, narrative, structural, and dramatic functions of audiovisual music.
2.2. Relationships between music, image, editing, narrative, and space
2.3. Diegetic and non-diegetic music and forms of ambiguity between the two regimes.
2.4. Continuity, contrast, foreshadowing, commentary, and characterization through music
2.5. Interaction between music and other elements of the soundtrack
3. Music theory for digital audiovisual media
3.1. Melody, harmony, rhythm, meter, texture, timbre, and form applied to audiovisual creation
3.2. Tempo, synchronization, and musical articulation with editing.
3.3. Motifs, themes, recurrence, and transformation as strategies for musical construction
3.4. Relationships between musical parameters and visual, narrative, and semantic characteristics
4.2. Musical strategies associated with different genres, formats, and narrative contexts
4.3. Composition for moving images and interactive media.
4.4. Adapting musical composition and production to the characteristics and needs of each audiovisual project
5. Music composition techniques
5.1. Development of musical motifs and themes
5.2. Use of scales, modes, triads, and other chords
5.3. Construction of musical textures, atmospheres, and structures
5.4. Techniques for synchronizing and coordinating music with visual events
5.5. Use of acoustic instruments, virtual instruments, and electronic resources in composition
6. Soundscapes and the relationships between sound and music
6.1. Concepts of soundscape, atmosphere, and spatiality of sound
6.2. Relationships between music, atmosphere, and sound effects in the construction of the audiovisual experience
6.3. Creation and manipulation of sound materials for integration into audiovisual contexts
6.4. Creative exploration of recorded, processed, and synthesized sounds
7. Digital audio workstations (DAWs)
7.1. Organization of musical and audiovisual projects in a digital environment
7.2. Recording, editing, processing, and mixing sound and musical materials
7.3. Use of MIDI, virtual instruments, samplers, and synthesizers
7.4. Preparation of musical materials for integration into audiovisual projects and export
8. Production of exercises for the creative application of acquired knowledge
8.1. Creation of musical compositions for different narrative and expressive situations
8.2. Composition and production of original music for visual media
8.3. Presentation, discussion, and review of completed projects
8.4. Critical reflection on the compositional and technical choices made
9. Legal aspects and copyright management
9.1. Fundamental principles of copyright and related rights applicable to music and audiovisual works
9.2. Authorship, co-authorship, licensing, and use of pre-existing music
9.3. Rights associated with the use of recordings, music libraries, and digital resources
9.4. Concepts of exploitation, distribution, and artistic and commercial value of musical and audiovisual works
Evaluation Methodology
Continuous Assessment
20% Attendance and participation
10% Analytical assignment on an audiovisual example
20% Musical composition with formal structure and other required elements
20% Musical composition for a narrative scene
10% Written examination covering essential content
20% Preparation of the music and necessary documentation to be included in a proposed video
Exam
20% Analytical assignment on an audiovisual example
20% Musical composition with formal structure and other required elements
20% Musical composition for a narrative scene
10% Analytical assignment based on an example
30% Preparation of the music and necessary documentation to be included in a proposed video
Bibliography
- Alejandro, R. (2008). El Lenguaje Musivisual: Semio?tica y Este?tica de la Mu?sica Cinematogra?fica. Madrid : Mousike?
- Buhler, J. e Neumeyer, D. (2016). Hearing the Movies: Music and Sound in Film History . New York : Oxford University Press
- Chattah , J. (2024). Film Music: Cognition to Interpretation. Londres: Routledge
- Chion, M. (2019). Audio-Vision: Sound on Screen . New York: Columbia University Press
- Davis , R. e Plante, A. (2024). Film Scoring: The Art and Business of Writing Music for Movies and TV. Boston: Berklee Press
- Hill, A. (2017). Scoring the Screen: The Secret Language of Film Music. Milwaukee: Hal Leonard
Teaching Method
A. Presentation of theoretical content
B. Analysis of artistic works presented by the instructor
C. Presentation and analysis of the exercises completed
Software used in class
Waveform Free (or another DAW) and virtual instrument plug-ins
Microsoft Teams
DaVinci Resolve

















