Multimedia Design III

Design and Graphic Arts
5 ECTS; 3º Ano, 2º Semestre, 60,0 TP + 4,0 OT

Lecturer
- João Manuel de Sousa Nunes Costa Rosa

Prerequisites
Operational ability with Photoshop and Illustrator is recommended.

Objectives
1 Filmmaking
2 Come into contact with motion graphics
3 Develop visual guides
4 Transform artwork + texts in animated stories
5 Create animated sequences
6 Use effects with parsimony
7 Manipulate specific software
8 Demonstrate critical thinking
9 Reformulate proposals/ideas

Program
a) Filmology
b) Motion graphics
c) Animation visual planning and writing
d) Movie design and motion graphics
e) Animation, effects, and video editing software

Evaluation Methodology
Assessment methods
Formative assessment during classes, designing process.
End-of-semester test involving the presentation of exercises and/or projects proposed by the lecturer that should cover the subject content taught.
Test grade is the arithmeti

Bibliography
- BRAHA, Y. (2011). SCreative Motion Graphic Titlling for Film, Video and the Web. (Vol. I). (pp. ---). Burlington: Focal Press
- BLAZER, L. (2016). Animated Storytelling. Berkeley. (Vol. I). (pp. ---). Berkeley: Peachpit Press
- BASS, J. (2011). Saul Bass: A Life in Film & Design. (Vol. I). Londres: Laurence King Publishing
- BEN TU SHU, S. (2015). Motion Graphics in Branding. (Vol. I). (pp. ---). Hong Kong: Sendpoint Publishing

Method of interaction
A) Lectures: Concepts
B) Expository lessons: filmmaking and animation analysis
C) Practical lessons: filmmaking exercises/designing
D) Critical process analysis and its results

Software used in class